Speech Willow
Based on game build 714014 | Last updated: 2026-03-10
Overview
This file defines static speech string collections used by the Willow character prefab in DST. It contains multiple lookup tables mapping contextual speech keys (e.g., "onhurt", "onrespawn", "onburn" etc.) to arrays of possible dialogue lines. It has no executable logic, constructors, event listeners, or function definitions—it serves purely as a data resource for the speech system to draw from.
Usage example
This component is not instantiated or used directly by modders. The speech system internally accesses these strings using keys like "onhurt" or "onburn" from Willow's speech component (e.g., inst.components.speech:PlayString("onhurt")). Modders should not call or modify this file directly; instead, they should override Willow’s speech strings via prefab post-inits (e.g., AddPrefabPostInit("willow", function(inst) ... end)).
Dependencies & tags
Components used: None identified
Tags: None identified
Properties
| Property | Type | Default Value | Description |
|---|---|---|---|
| (none) | — | — | This file contains only static data tables; no properties defined. |
Main functions
This file contains no functions.
Events & listeners
This file contains no events and does not register or push any events.