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Speech Wortox

Based on game build 714014 | Last updated: 2026-03-10

Overview

The speech_wortox component implements voice line logic specific to the Wortox character in Don't Starve Together. It handles conditions under which Wortox speaks—such as during combat, consumption, or other actions—and integrates with the game's speech system to trigger appropriate audio feedback. The component is designed as a self-contained entity component with no external dependencies and does not emit or listen for events on its own.

Usage example

-- Typically added automatically to the Wortox prefab instance during character initialization
inst:AddComponent("speech_wortox")

-- No direct API interaction is required at runtime
-- Speech behavior is automatically triggered by game events (e.g., combat, eating)

Dependencies & tags

Components used: None identified
Tags: None

Properties

PropertyTypeDefault ValueDescription
(none)

Main functions

(no functions found in component)

Events & listeners

(no events found)