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Strings Stageactor

Based on game build 714014 | Last updated: 2026-03-10

Overview​

stageactor is a data module containing static, prewritten dialogue strings for narrative cutscenes and soliloquies featured in Don’t Starve Together’s seasonal events, such as Return of Them (The Void) and Year of the Clockwork Knight. It is not a component and does not attach to entities; rather, it serves as a lookup table of indexed string arrays used by the UI or script logic to display in-game theater performances.

Usage example​

This module is not intended for direct instantiation. Instead, scripts reference its keys during events (e.g., when a soliloquy triggers):

local stageactor = require("strings_stageactor")
local lines = stageactor.WILSON1
for _, line in ipairs(lines) do
print(line)
end

Dependencies & tags​

Components used: None identified
Tags: None identified

Properties​

No public properties — this is a plain Lua table (associative array) of string arrays.

Main functions​

Not applicable — this file contains only data, no functions.

Events & listeners​

Not applicable — this file contains no event listeners or event emitters.