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5 docs tagged with "aoe"

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Aoespell

Manages casting and validation logic for area-of-effect (AoE) spells in DST, integrating with targeting, spellbook, inventory, and world constraint systems.

Aoetargeting

Manages AOE (area-of-effect) targeting state and visual feedback for deployable items, including reticule management, range validation, and FX spawning.

Aoeweapon Base

Provides shared behavior for area-of-effect weapons that can destroy workables, pick pickables, or attack combat targets.

Aoeweapon Leap

Enables a leap-based area-of-effect weapon attack that hits multiple targets in a radius and optionally tosses physics-enabled entities.

Aoeweapon Lunge

Implements a forward-lunge area-of-effect weapon mechanic that calculates directional hit and toss zones, then triggers OnHit/OnToss callbacks with physics-aware overlap checks.