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10 docs tagged with "aoe"

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Aoespell

Manages casting and validation logic for area-of-effect (AoE) spells in DST, integrating with targeting, spellbook, inventory, and world constraint systems.

Aoetargeting

Manages AOE (area-of-effect) targeting state and visual feedback for deployable items, including reticule management, range validation, and FX spawning.

Aoeweapon Leap

Extends AOEWeapon_Base to provide leap attack functionality with area-of-effect damage and target tossing.

Aoeweapon Lunge

Extends the base AOE weapon component to enable lunge attacks that hit multiple targets along a trajectory path.

Blowdart Lava

A specialized blowdart item that launches explosive lava projectiles, using AOE targeting with custom reticule behavior and visual trails.

Healingstaff

A ranged weapon prefab that provides AOE targeting support and projectile casting functionality in DST's Lava Arena event.

Lavaarena Firebomb

Provides a throwable weapon for the Lava Arena event that projects an AOE targeting reticule and fires projectiles on use.

Ruinsnightmare Horn Attack

Handles the behavior and physics of a fast-moving, AoE-damaging projectile created by the Ruins Nightmare boss attack, including collision detection, speed interpolation, and damage application.

Warg Mutated Fx

Manages animated fire and ember effects used by the mutated warg’s flamethrower attack, handling collision, temperature damage, visual fading, and particle reuse.

Winona Catapult Projectile

Handles the physics, targeting, and area-of-effect effects of a Winona catapult projectile upon impact, including elemental damage, terrain destruction, trap spawning, and object tossing.