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4 docs tagged with "asset"

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Fonthelper

Helper module for registering font assets in the game's asset loading system.

Groundcreepdefs

Registers a ground creep asset type (web) with the TileManager system for use in world tile generation.

Prefabs

Defines core data structures for registering and managing game prefabs and their associated assets.

Skin Assets

Holds and manages asset paths and metadata for skin-related UI and entity rendering.