Event Deps
Provides prefab definitions and asset lists required for loading special and festival event content.
Provides prefab definitions and asset lists required for loading special and festival event content.
Helper module for registering font assets in the game's asset loading system.
Defines global assets required for the game's frontend, UI, animations, shaders, fonts, and sound packages—serving as a shared dependency container for the entire game and modding system.
Registers a ground creep asset type (web) with the TileManager system for use in world tile generation.
Defines core data structures for registering and managing game prefabs and their associated assets.
Holds and manages asset paths and metadata for skin-related UI and entity rendering.