Blockers
Registers forest biome-specific room templates that act as visual and gameplay blockers, containing fixed or randomly distributed prefabs to shape the world layout.
Registers forest biome-specific room templates that act as visual and gameplay blockers, containing fixed or randomly distributed prefabs to shape the world layout.
A static layout file defining map content for a spider-blocking area, specifying background tiles and object placements including spider dens at growth stage 1 or 2.
Manages the landing and blocking behavior of a boss-related physics-based obstacle that reacts to environmental changes and boss presence.