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28 docs tagged with "buff"

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Abigail

Manages Abigail, Wendy's ghost companion, including combat behavior, leadership, buff application, transformation states, and interaction with player-bond mechanics.

Abigailforcefield

Applies a forcefield effect to an entity, granting absorption and the forcefield tag, typically as a visual and gameplay feedback from Abigail's abilities.

Avengingghostbadge

Displays a custom ghost buff indicator on the player's HUD with a dynamic symbol and timer.

Battleborn

Manages the "Battleborn" mechanic—accumulating a resource when attacking enemies and consuming it to heal, repair equipment, or restore sanity when a threshold is reached.

Battlesongdefs

Defines configuration and behavior for Wathgrithr's battlesong buffs and instant-use battle quotes in Don't Starve Together.

Battlesongs

Generates combat buff prefabs and their associated song definitions for the Battlesinger class, integrating with the singing inspiration system and debuff lifecycle.

Coach

Provides periodic support effects (sanity and fight buffs) to nearby players and followers when the host entity is tagged as "coaching".

Critterbuff Lunarmoth

Creates a temporary lighting FX entity that fades in/out and flickers to simulate a lunar moth's glow effect.

Feasts

Manages group coordination, buff application, and announcement logic for winter feast events when multiple players and tables interact.

Foodbuffs

Factory for creating temporary food-based buff prefabs that apply one-time or extended status effects to target entities.

Ghostvision Buff

Applies a networked night vision effect to players by manipulating lighting and colour correction, while managing buff lifetime and persistence.

Halloweenpotion Buffs

Creates and manages buff entities that apply periodic health/sanity restoration or bravery effects when attached via the halloween potion items.

Healthregenbuff

A temporary entity that periodically restores health to a target using jellybean-style regen logic, stopping automatically if the target dies or becomes a ghost.

Hermitcrabtea

Factory prefab generator for hermit crab tea items and their associated debuff effects, supporting reusable consumption, stat restoration, and temporary buffs.

Hermitcrabtea Defs

Defines tea ingredients and their associated buffs for the Hermit Crab Teapot prefab.

Hungerregenbuff

Applies a periodic hunger regeneration buff to a target entity, adjusting output based on eater and food memory multipliers.

Merm Healthregenbuff

Applies periodic health regeneration to a target entity for a fixed duration, used by merm characters and related gameplay elements.

Mermking Gear Buffs

Provides prefab factory functions to generate temporary debuff components for Merm King gear upgrades (Trident, Crown, Pauldron) that modify combat stats of attached targets.

Nonslipgrit

Applies a temporary non-slip buff to entities while consuming fuel over time, optionally spawning ice pools when boosted.

Pethealthbadge

Displays a pet's health as a badge with optional dual buff icons and directional health-change indicators.

Singinginspiration

Manages a player's inspiration resource and active battle songs, handling inspiration gain/loss, song activation, and buff application to nearby allies.

Spawnprotectionbuff

Applies and manages a temporary spawn protection buff that grants temporary invulnerability and collision exclusion to a target entity.

Spider Buffs

Creates temporary debuff prefabs applied to spiders to enforce behaviors like whistle immunity, bedazzlement, and summoning.

Spiderden Bedazzler

A single-use consumable item that applies a bedazzling buff to a target upon use, designed for spider-related gameplay interactions.

Trap Vines

A deployable trap entity that detects moving targets within its radius, applies a movement speed debuff, and deals damage.

Wintersfeastbuff

Applies a timed damage-healing buff that restores health, hunger, and sanity over time while reducing hunger burn rate, and supports bonus duration extension based on feast statistics.

Wurt

Implements the Wurt character's unique gameplay mechanics including pathfinding support, wetness-based skill interactions, and Merm King upgrades via debuff-based planar buffs for followers.

Yoth Buffs

Applies a timed buff to a target entity, automatically removing itself when the timer expires or the target dies.