Appraisable
Provides callback hooks for entities to validate and perform appraisal actions on targets.
Provides callback hooks for entities to validate and perform appraisal actions on targets.
Registers event callbacks for boat race start and finish events on an entity, enabling custom logic when a boat race begins or ends.
Provides a callback-based mechanism for reflecting damage back to attackers, typically used by the combat component.
A callback-triggering component invoked when a gravesite is used, commonly attached to grave-related prefabs.
Triggers custom callbacks when an entity's health percentage crosses specified thresholds during damage or healing events.
Manages a one-time "pop" event trigger for an entity, optionally invoking a callback when popped.
Manages callbacks and configuration for rose inspection interactions and residue handling.
Manages periodic adjustment of sanity aura effects by running a custom callback function on a timer.