Abandonedwarf3
Defines a static map layout used in DST for placing environmental objects like bullkelp plants and miniflares within a cave environment.
Defines a static map layout used in DST for placing environmental objects like bullkelp plants and miniflares within a cave environment.
Defines cave room templates used to generate bat-infested underground areas in the world.
Defines procedural room templates for fungal cave environments, specifying spawn rules for mushtrees, mushrooms, flowers, and slurpers with distribution probabilities.
Defines static cave room templates including impassable pit rooms and cave exit rooms with distributed flora and light assets.
Defines cave environment room templates containing mud terrain tiles and procedurally placed flora, wildlife, and structures.
Defines several cave room templates containing variable distributions of rocks, pillars, slurtle holes, bats, and other environmental props for world generation.
Defines procedural cave room templates for sinkhole biomes in the world generation system, specifying decoration rules, static layouts, and visual properties.
Defines cave map room templates used for labyrinthine cave structures, specifying visual properties, tile types, tags, and content generation rules.