Boatrace Checkpoint
Acts as a raceway checkpoint in the Boatrace event, detecting approaching beacons, dispensing flags, handling hammering interactions, and managing lighting and state transitions during races.
Acts as a raceway checkpoint in the Boatrace event, detecting approaching beacons, dispensing flags, handling hammering interactions, and managing lighting and state transitions during races.
Manages the behavior and visual state of a checkpoint used in the Carrat Race minigame, including light toggling, racer detection, and interaction callbacks.
Manages the behavior and visual feedback of the carrat race finish line checkpoint in DST's Carrat Championship event, handling activation on race completion, lighting effects, loot, and burnt state persistence.