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3 docs tagged with "checkpoint"

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Boatrace Checkpoint

Acts as a raceway checkpoint in the Boatrace event, detecting approaching beacons, dispensing flags, handling hammering interactions, and managing lighting and state transitions during races.

Yotc Carrat Race Checkpoint

Manages the behavior and visual state of a checkpoint used in the Carrat Race minigame, including light toggling, racer detection, and interaction callbacks.

Yotc Carrat Race Finish

Manages the behavior and visual feedback of the carrat race finish line checkpoint in DST's Carrat Championship event, handling activation on race completion, lighting effects, loot, and burnt state persistence.