Focalpoint
Manages camera focal point targeting on the client, updating camera offset based on prioritized sources and distance constraints.
Manages camera focal point targeting on the client, updating camera offset based on prioritized sources and distance constraints.
Manages a collection of HUD-indicatable items on the client side for display purposes.
Manages network-synchronized inventory state between server and clients, delegating logic to the actual inventory component when available.
Manages network-replicated properties and synchronization of inventory items between server and client, including pickup restrictions, deploy modes, weapon stats, and usage state serialization.
Manages audio levels for the lunar hail bird event, controlling ambient sound playback based on event intensity.
Adjusts an entity's transparency and sound volume based on the player's sanity and combat state, with optional custom logic.