Clothingexplorerpanel
Manages the UI panel for browsing and selecting clothing items in the wardrobe screen, integrating item exploration, filtering, and selection handling.
Manages the UI panel for browsing and selecting clothing items in the wardrobe screen, integrating item exploration, filtering, and selection handling.
Manages the UI panel for character clothing and skin customization in the lobby screen, supporting both offline and online modes.
Manages clothing and grooming interactions for dressable entities, handling entering/exiting the grooming state, skin changes, and shared/single-user access.
A wearable clothing item that provides summer insulation, spoils over time, and handles skinned item rendering on equip/unequip.
A wearable item that provides waterproofer protection and insulation while slowly consuming fuel over time.
A wearable item that provides insulation, water resistance, and fuel-based active protection, worn on the body slot.
A debug UI screen for previewing and adjusting character clothing skin assets in real-time.
Manages character skin and clothing appearance for entities, including skin type switching, clothing application, and skin synchronization between players.
Manages wearable equipment slots (body, feet, head, horn, tail) and skin application for beefalo entities.
Provides insulation and temporary heat protection when equipped, depleting fuel over time while worn.
A seasonal armor prefab that provides insulation and waterproofer properties, consuming fuel while equipped to prevent hypothermia or overheating.