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3 docs tagged with "clothing"

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Groomer

Manages clothing and grooming interactions for dressable entities, handling entering/exiting the grooming state, skin changes, and shared/single-user access.

Skinner

Manages character skin and clothing appearance for entities, including skin type switching, clothing application, and skin synchronization between players.

Skinner Beefalo

Manages wearable equipment slots (body, feet, head, horn, tail) and skin application for beefalo entities.