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7 docs tagged with "collectible"

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Boatfragments

Defines the prefabs for broken boat fragments, which are collectible, burnable, and workable objects that drop boards when hammered.

Cave Fern Withered

A withered cave fern prefab that can be harvested for cutgrass and spoils into spoiled_food after 10 seconds.

Deer Antler

A prefab factory function that generates deer antler items used as collectibles and key items in DST, supporting both standard and irreplaceable variants via the KlausSackKey component.

Feathers

Prefab factory that generates bird feather items with inventory, fuel, and interaction properties for gameplay integration.

Meatrack2

Manages a multi-slot drying rack structure that processes raw meat and other edible items into dried versions using environmental conditions and optional salt collection.

Mooneye

A collectible map icon prefab that spawns a global map marker when placed on the ground and hides it when held in inventory.

Quagmire Altar

A collectible altar entity in the Quagmire DLC that displays a food item and optionally acts as a camera focus target.