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4 docs tagged with "collision"

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Boatphysics

Manages boat movement, physics, steering, sail/magnet forces, drag, and collision response for watercraft entities.

Boatring

Manages rotation behavior and bumper collision detection for a boat entity in the game world.

Raindomewatcher

Tracks whether an entity is inside a rain dome and notifies the entity upon entering or exiting.

Tackler

Handles collision detection and interaction logic for entities that can tackle or trample other entities and work on workable targets.