Boatphysics
Manages boat movement, physics, steering, sail/magnet forces, drag, and collision response for watercraft entities.
Manages boat movement, physics, steering, sail/magnet forces, drag, and collision response for watercraft entities.
Manages rotation behavior and bumper collision detection for a boat entity in the game world.
Tracks whether an entity is inside a rain dome and notifies the entity upon entering or exiting.
Handles collision detection and interaction logic for entities that can tackle or trample other entities and work on workable targets.