Dlcsupport Worldgen
Provides core DLC support utilities for world generation, enabling conditional logic based on enabled DLC content.
Provides core DLC support utilities for world generation, enabling conditional logic based on enabled DLC content.
Applies conditional overrides to global variables during game initialization based on world generation settings.
A static data module defining tables for item display blacklisting, skin decoration visibility, event locks, and unlockable skins.
Centralized error definition and assertion helper for configuration and world-related failures in Don't Starve Together.
Initializes the game environment, configures platform-specific settings, loads core systems and dependencies, and triggers the global initialization sequence.
Defines global tables mapping prefab names to skin identifiers, listing non-selectable skins, and creating an inverted lookup table for skin data in Don't Starve Together.
Defines a data structure for world generation presets with metadata, overrides, and display properties used in the game's frontend and world creation system.
Stores and manages world-level configuration settings that can be modified at runtime.