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25 docs tagged with "configuration"

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Containers

Defines container widget configurations for various inventory containers including setup functions, item test functions, button actions, and validation functions for backpacks, chests, cookers, and specialty containers.

Forest

Defines all forest world generation presets, settings, and playstyle configurations for Don't Starve Together survival mode.

Fx

Defines local helper functions for animation state manipulation and a comprehensive fx table containing visual effect configurations for Don't Starve Together, including splash effects, transformation effects, buff effects, environmental FX, turf effects, wagpunk, slingshot, and WX78 shield animations.

Gamemodes

Central configuration and utility system for managing game modes, including built-in and mod-defined modes, their properties, and runtime queries.

Generate Worldgenoverride

Generates a worldgenoverride.lua file containing current world and settings preset values and override configurations.

Globalvariableoverrides Pax Server

Sets global configuration variables for the Pax server environment, including disabling mod warnings and configuring server termination logic.

Haptics

Defines the HapticEffects configuration table containing all haptic feedback effect definitions for Don't Starve Together, organized by category including DANGER, PLAYER, ENVIRONMENT, BOSS, and UI effects.

Lavaarena

Defines registration data for the Lava Arena event level, including world generation overrides and settings presets.

Levels

Central registry for world generation configurations, level presets, settings presets, and playstyle definitions across all game modes.

Mixes

Registers predefined audio mix configurations with the global mixer system for various game states and events.

Modconfigurationscreen

Manages the UI for configuring mod settings, displaying, editing, and persisting mod configuration options.

Modindex

Manages mod loading, state, dependencies, configuration, and compatibility for Don't Starve Together.

Modsscreen

Manages the in-game mod configuration screen, including mod list rendering, enable/disable toggling, updates, configuration, and applying changes with proper cleanup and reload workflows.

ModsTab

Manages the mod list UI in the server creation screen, including listing, enabling/disabling, configuring, updating, and displaying mod details for client and server mods.

Prefabswaps

Manages configurable prefab substitutions used during world generation, supporting primary/non-primary variants, location-based exclusions, and customization-controlled prefabs.

Quagmire

Defines the level configuration and generation presets for the Quagmire event map.

Recipes

This file defines the complete crafting recipe registry for Don't Starve Together, registering all character-specific items, structures, tools, consumables, event items, and deconstruction recipes using Recipe2() and Ingredient() functions with technology tier requirements, ingredient costs, and validation callbacks.

Rift Portal Defs

Defines configuration templates and utility functions for rift portal prefabs, including fallback implementations and affinity constants.

Serversettingstab

Manages the server configuration UI tab in the server creation screen, including server name, description, password, privacy, game mode, player count, and related settings.

Skilltree Wilson

Defines Wilson's skill tree data structure, including skill nodes, layout orders, and activation logic for the character progression system.

Skilltree Wortox

Defines Wortox's skill tree configuration including skill definitions for nice, naughty, neutral, and allegiance paths with activation/deactivation callbacks, lock conditions, UI button decorations, and utility functions for panflute timer management, soul jar updates, reviver item linking, and lunar resistance setup.

Skin Affinity Info

A static configuration table mapping character names to their associated skin prefab identifiers for affinity tracking.

Tilemanager

Central registry and validation system for defining and configuring in-game ground tiles, minimap tiles, falloff textures, and ground creep assets.

Tuning

Defines and initializes the global TUNING table containing all gameplay constants and configuration values for Don't Starve Together.

Worldsettings Overrides

Provides tuning override functions that adjust game difficulty settings for wildlife, weather, events, regrowth, and world mechanics by modifying global TUNING values or dispatching world state events.