Caves
Registers and configures cave-level world generation presets and settings for the Caves dimension in Don't Starve Together, including default, enhanced (Cave Plus), and Terraria-style variants.
Registers and configures cave-level world generation presets and settings for the Caves dimension in Don't Starve Together, including default, enhanced (Cave Plus), and Terraria-style variants.
This module defines extensive global constant tables for game controls, tiles, events, crafting, UI, and classifications, while providing utility functions to query active event states and platform specifics.
Central registry and API for world generation and world settings customization options used by the sandbox menu and world configuration systems.
Central configuration and utility system for managing game modes, including built-in and mod-defined modes, their properties, and runtime queries.
Generates a worldgenoverride.lua file containing current world and settings preset values and override configurations.
Sets global configuration variables for the Pax server environment, including disabling mod warnings and configuring server termination logic.
Manages the UI for configuring mod settings, displaying, editing, and persisting mod configuration options.
Manages mod loading, state, dependencies, configuration, and compatibility for Don't Starve Together.
Manages the in-game mod configuration screen, including mod list rendering, enable/disable toggling, updates, configuration, and applying changes with proper cleanup and reload workflows.
Manages the mod list UI in the server creation screen, including listing, enabling/disabling, configuring, updating, and displaying mod details for client and server mods.
Manages configurable prefab substitutions used during world generation, supporting primary/non-primary variants, location-based exclusions, and customization-controlled prefabs.
Registers Quagmire as a custom game level preset with predefined world generation overrides and versioning.
A configuration file defining crafting menu filter categories, their icons, and associated recipe lists for the crafting UI.
Defines configuration templates and utility functions for rift portal prefabs, including fallback implementations and affinity constants.
Manages the server configuration UI tab in the server creation screen, including server name, description, password, privacy, game mode, player count, and related settings.
Generates the structured skill data for Wendy's skill tree, including positions, tags, activation logic, and relationships between skills.
Provides skill tree configuration and data for Wurt's character skills in Don't Starve Together.
A data configuration file mapping skin item names to gift types and defining popup display data for each gift category.
Central registry and validation system for defining and configuring in-game ground tiles, minimap tiles, falloff textures, and ground creep assets.
Defines and initializes the global TUNING table containing all gameplay constants and configuration values for Don't Starve Together.
Provides tuning override functions that adjust game difficulty settings for wildlife, weather, events, regrowth, and world mechanics by modifying global TUNING values or dispatching world state events.