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4 docs tagged with "consumable"

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Ghostlyelixir

Handles the application of ghostly elixir effects to a target entity, consuming the item upon successful application.

Halloweenpotionmoon

Consumes the potion to trigger transformation of a compatible target entity via the HalloweenMoonMutable component.

Healer

Applies healing to a target entity and consumes the healer item upon use.

Maxhealer

Applies a health penalty reduction to a target entity when consumed, typically used for revive-like consumable items.