Eater
Manages an entity's diet, food consumption, and stat absorption from edible items.
Manages an entity's diet, food consumption, and stat absorption from edible items.
Manages food properties including health, hunger, and sanity values with spoilage degradation and temperature effects.
Manages fuel consumption, storage, and state transitions for entities that consume fuel over time.
A multipurpose item that emits light, can be used as fuel or food, and mutates into a lightflier during Halloween events.
Enables an entity to consume soul entities, triggering custom logic and removing the consumed soul.