Sgcritter Common
Provides reusable stategraph states and event handlers for critter AI, including idle behavior, eating, emotes, walking, and combat/playful interactions.
Provides reusable stategraph states and event handlers for critter AI, including idle behavior, eating, emotes, walking, and combat/playful interactions.
Defines the state graph and behavioral logic for the lamb critter, including movement, idle, eating, sleeping, emotes, and sound playback.
Defines the state graph for the lunarmothling critter, managing its animations, sounds, and behavioral states (idle, walk, sleep, eat, etc.) in Don't Starve Together.
Defines the stategraph and behavior for the Perdling critter, handling movement, emotes, eating, and interaction animations.
Defines the state graph and behavioral animations for the Puppy critter, including idle, walk, sleep, eat, and combat-related states.