Beefalo Clothing
Defines skin customization data tables for beefalo appearance parts including body, feet, head, horn, and tail variants.
Defines skin customization data tables for beefalo appearance parts including body, feet, head, horn, and tail variants.
Renders and manages interactive UI spinners for in-game world customization options in the sandbox menu.
Manages the UI for selecting and editing world generation presets across multiple map levels in the sandbox menu.
Manages custom world generation and settings presets for player-created world configurations.
Manages the UI panel for character clothing and skin customization in the lobby screen, supporting both offline and online modes.
Manages the UI panel for character skin customization, including spinner widgets for clothing slots, puppet preview rendering, and skin selection persistence.
Manages the UI and logic for selecting, previewing, and applying skin loadouts for Beefalo characters in the lobby and character customization screens.
Manages the UI dialog for creating or editing custom preset names and descriptions in the World Customization menu.
Manages persistent player profile data including customization, settings, unlocks, and character/skin preferences.
Manages the UI panel for displaying, selecting, editing, and deleting world/customization presets in the game's customization screen.
Displays a scrollable list of world or settings presets for selection, editing, or deletion in the UI.
UI screen component that allows players to customize pumpkin hat face features by selecting variations via keyboard, gamepad, or mouse inputs.
Renders a scrollable grid of world customization controls (spinners and text entries) for the world settings menu.
Renders a modal UI screen for viewing and switching between world customization settings and world generation options for predefined map levels in DST.
Displays a modal screen for viewing and navigating world customization options across multiple map levels.
Defines the Wonkey player character by configuring health, hunger, sanity, locomotion, food affinity, and visual/talker assets.
Renders an interactive list of world customization options (e.g., seasons, world size, presets) with editable spinners and dynamic visual feedback for modified values.
Manages world customization settings for a specific tab in the server creation screen UI, including preset loading, customization options, and level editing.