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3 docs tagged with "cutscene"

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Charliecutscene

Manages the Charlie cutscene event for the Atrium gate, including camera control, NPC spawning, gate repair logic, and world state synchronization.

Maxwelltalker

Manages scripted dialogue and cutscenes for Maxwell, handling speech synchronization, input skipping, player control disable/enable, and camera control during narrative events.

Nis

Manages non-interactive cinematic sequences, including script execution, skip handling, and cleanup.