Boatringdata
Stores and synchronizes visual ring configuration data for boat-related effects, including radius, segment count, and rotation state.
Stores and synchronizes visual ring configuration data for boat-related effects, including radius, segment count, and rotation state.
Manages creature data collection, regeneration, and consumption for scanner-like entities in the game.
Stores and manages recorded map data for teaching exploration progress between players.
Manages player avatar data including name, skins, age, and equipment, with support for network replication and save/load operations.
Provides map data structure for Quagmire kitchen layouts with no runtime logic or entity behavior.
Stores and manages symbol-swapping configuration data for world symbols (e.g., for map generation or prefabs).
Manages weight-related data and tags for entities that can be weighed (e.g., trophies, items used in weighing mechanics), including owner information and weight percentage calculation.