Skip to main content

8 docs tagged with "effect"

View all tags

Acidinfusible

Applies and removes an acid infusion effect based on world rain state and entity rain immunity, adjusting combat stats, movement speed, and visual effects accordingly.

Aura

Manages periodic area-of-effect damage or effects around an entity.

Debuff

Manages the attachment, detachment, extension, and symbol-following behavior of a debuff applied to a target entity.

Nutrients Visual Manager

Manages visibility and rendering state of nutrient-related visual effects based on the player's nutrient vision toggle.

Panflute

A musical instrument that induces sleep, grogginess, or other effects in nearby entities and can summon Wortox souls when played.

Parasitethrallover

Manages the visual overlay animation shown when a player is controlled by a parasite thrall effect.

Shadow Beef Bell Curse

Applies health and sanity penalties to a target entity when attached and detached, and spawns a visual effect during its duration.

Spell

Manages the lifecycle, update loop, and behavior of a spell effect on an entity, including start/finish callbacks, periodic ticking, and save/load support.