Acidinfusible
Applies and removes an acid infusion effect based on world rain state and entity rain immunity, adjusting combat stats, movement speed, and visual effects accordingly.
Applies and removes an acid infusion effect based on world rain state and entity rain immunity, adjusting combat stats, movement speed, and visual effects accordingly.
Manages periodic area-of-effect damage or effects around an entity.
Manages the attachment, detachment, extension, and symbol-following behavior of a debuff applied to a target entity.
Manages visibility and rendering state of nutrient-related visual effects based on the player's nutrient vision toggle.
A musical instrument that induces sleep, grogginess, or other effects in nearby entities and can summon Wortox souls when played.
Manages the visual overlay animation shown when a player is controlled by a parasite thrall effect.
Applies health and sanity penalties to a target entity when attached and detached, and spawns a visual effect during its duration.
Manages the lifecycle, update loop, and behavior of a spell effect on an entity, including start/finish callbacks, periodic ticking, and save/load support.