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3 docs tagged with "escape"

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Birdbrain

Controls flight behavior and panic-triggered flee responses for bird-type entities.

Moonbutterflybrain

Controls the AI behavior of the Moon Butterfly, prioritizing escape from threats, homing to a remembered location, and wandering within a limited radius.

Runawaytodist

BehaviourNode that calculates and moves to a safe distance away from a hunter entity; returns SUCCESS when safe distance is achieved.