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9 docs tagged with "farming"

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Crop

Manages growth, maturation, fertilization, and harvesting logic for plant entities in the game world.

Farming Manager

Manages soil moisture, nutrients, and farming-related systems across the world map, including plant growth, weed spawning, and Lord Fruit Fly behavior.

Farmplantable

Enables a seed or item to be planted into soil by spawning a plant prefab at the target's position.

Farmsoildrinker

Tracks and calculates the time a soil entity spends in wet and dry states for farming-related moisture logic.

Farmtiller

Provides functionality to till soil at a given point in the world.

Fertilizable

Provides a callback hook for handling fertilizer application on an entity.

Findfarmplant

Selects a suitable farm plant for tending based on stress state and proximity, then initiates movement to it.

Grower

Manages crop growth and fertility for plot-like entities, tracking soil cycles and planted crops.

Quagmire Map

Extends the world map functionality with Quagmire-specific terrain checks, specifically identifying farmable Quagmire soil and evaluating tillability at a given point.