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3 docs tagged with "follower"

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Rockybrain

AI brain controlling Rocky the Beefalo, managing combat behavior, shield usage, leadership loyalty, and movement strategies including wandering, chasing, and eating.

Smallbirdbrain

Controls the AI behavior of small birds, prioritizing survival (starvation, food), following leaders, evading players when not companions, and engaging in combat when necessary.

Wormwood Carratbrain

AI behavior tree controller that governs Carrat movement and interaction with the environment and leader in Don't Starve Together.