Buzzardbrain
Controls the AI decision-making logic for buzzards, including food targeting, threat detection, and corpse defense or abandonment behavior.
Controls the AI decision-making logic for buzzards, including food targeting, threat detection, and corpse defense or abandonment behavior.
Manages the drying process of ingredients into preserved food products, handling timers, rain exposure, and state transitions.
Manages an entity's ability to consume food items, applying health, hunger, and sanity effects while handling diet restrictions and spoilage tolerance.
Manages nutritional and thermal properties of food items, including health/hunger/sanity restoration, spoilage effects, and temperature impact on consumers.
Manages hunger bonus bonuses a character receives when eating food, based on prefab, foodtype, or tag matches.
Tracks remembered food items and calculates consumption-based multipliers for an entity over time.
Manages spoilage progress, state transitions (fresh/stale/spoiled), and lifecycle events for perishable items in response to environmental and ownership conditions.