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5 docs tagged with "formation"

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Beeguardbrain

Implements the AI behavior tree for the Bee Guard entity, which patrols near the Bee Queen and engages threats while maintaining formation.

Formationfollower

Manages an entity's participation in a formation, including leader detection, positioning updates, and sleep/wake lifecycle handling.

Formationleader

Manages a group of followers arranged in a dynamic formation around a target entity, handling formation membership, positioning, and disbanding.

Hostedbrain

Manages AI behavior for shadow thrall parasite hosts, coordinating coordinated attacks, formation positioning, and leash tracking using a behavior tree.

Knightbrain

Controls the AI behavior of gilded knights, managing combat, formation movement, stage seating, and coordinated actions with other horsemen.