Skip to main content

12 docs tagged with "frontend"

View all tags

CinematicsPanel

Manages the UI panel for launching cinematic and navigation options (intro movie, credits, video channel) in the frontend.

CountdownBeta

Renders a countdown timer UI widget for upcoming updates or events, supporting multiple visual modes (text-only, image-based reveal, released state, or Quagmire-themed).

Event Deps

Provides prefab definitions and asset lists required for loading special and festival event content.

Global

Defines global assets required for the game's frontend, UI, animations, shaders, fonts, and sound packages—serving as a shared dependency container for the entire game and modding system.

Loadingwidget

Manages the loading screen UI, including background images, tip display, and loading animation effects during game transitions.

Mainscreen

Manages the main menu screen for Don't Starve Together, including UI layout, button handling, authentication flow, and multiplayer session initialization.

Multiplayermainscreen

Manages the main multiplayer screen UI, including menu navigation, banner rendering, screen transitions, and event-specific content.

Playersummaryscreen

Displays a player's character roster, recent item acquisitions, and access to skin and shop-related screens in the frontend UI.

Skilltreebuilder

A UI widget responsible for constructing, rendering, and managing the skill tree interface, including button generation, focus navigation, and state updates for skill progression.

Tasksets

Manages registration, retrieval, and listing of task group definitions for world generation across different game locations (forest, caves, lava arena, quagmire).

Templates

Provides reusable UI widget constructors for building menus, dialogs, lists, and HUD elements in the frontend.

Templates

Provides reusable UI template functions for constructing frontend screens, including backgrounds, panels, navigation elements, and interactive widgets.