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6 docs tagged with "game"

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Balatrowidget

The Balatrowidget widget implements the full UI and game logic for the Balatro minigame, handling card selection, discard, scoring with joker effects, and round progression.

Carnivalgamefeedable

Manages whether an entity can be fed during carnival minigames by toggling the `carnivalgame_canfeed` tag and providing a callback hook for feeding logic.

Hideandseeker

Monitors a seeker entity’s distance from a hide-and-seek game instance and triggers announcements or removal when the entity strays too far or returns within range.

Kitcoongamescreen

Renders and manages the interactive UI screen for the Kitcoon pet game, including UI layout, input handling, and profile-based state updates.

Sgcarnivalgame Feedchicks Nest

Manages state transitions for the Feedchicks Carnival Game nest station, handling idle, active, hungry, and fed animations and logic.

Sgcarnivalgame Shooting Button

Manages the state machine for a carnival shooting button entity, controlling animation playback, activation state, and transitions between idle, on, off, and shoot states.