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3 docs tagged with "graphics"

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Optionsscreen

Manages the options UI screen for configuring game settings, input controls, and display options.

Optionsscreen

Manages game options UI, including graphics, audio, input mapping, language, and settings, with full dirty-state tracking, platform-aware configuration, and network-safe persistence.

Postprocesseffects

Extends the PostProcessor engine class with post-processing effect management functions for colour cubes, bloom, distortion, lunacy, and moon pulse shaders.