Beefalobrain
Controls the AI behavior and decision-making logic for beefalo entities, including greeting feeders, loitering, wandering, and following leaders or herd members.
Controls the AI behavior and decision-making logic for beefalo entities, including greeting feeders, loitering, wandering, and following leaders or herd members.
Provides mutation functionality for entities under the influence of the Halloween Moon, allowing them to transform into a different prefab or be processed via a custom override function.