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6 docs tagged with "hostile"

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Eyeofterror Mini

Defines the mini variant of the Eye of Terror enemy, implementing combat, movement, and AI behavior for a flying hostile creature.

Eyeplant

Manages the entity logic for the Eyeplant, a stationary hostile plant that targets and attacks enemies within range using combat, health, and locomotion components.

Lavaarena Boaron

A hostile minion entity used in the Lava Arena event, registered with the LavaArenaMobTracker for lifecycle monitoring.

Shadow Leech

A hostile shadow creature prefab that spawns in response to the Daywalker, tracks it via EntityTracker, and applies a sanity aura based on observer perception.

Slurtlehole

A hostile, structure-like entity that spawns slurtles or snurtles over time and explodes when ignited or destroyed.

Tentacle

A large hostile enemy that auto-attacks nearby targets and switches aggression when attacked by other entities.