Eyeofterror Mini
Defines the mini variant of the Eye of Terror enemy, implementing combat, movement, and AI behavior for a flying hostile creature.
Defines the mini variant of the Eye of Terror enemy, implementing combat, movement, and AI behavior for a flying hostile creature.
Manages the entity logic for the Eyeplant, a stationary hostile plant that targets and attacks enemies within range using combat, health, and locomotion components.
A hostile minion entity used in the Lava Arena event, registered with the LavaArenaMobTracker for lifecycle monitoring.
A hostile shadow creature prefab that spawns in response to the Daywalker, tracks it via EntityTracker, and applies a sanity aura based on observer perception.
A hostile, structure-like entity that spawns slurtles or snurtles over time and explodes when ignited or destroyed.
A large hostile enemy that auto-attacks nearby targets and switches aggression when attacked by other entities.