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33 docs tagged with "hud"

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Avengingghostbadge

Displays a custom ghost buff indicator on the player's HUD with a dynamic symbol and timer.

Controls

Manages the player HUD, input feedback, map UI, crafting menu, and wheel-based controls for all player interactions in Don't Starve Together.

Craftingmenu Hud

Manages the HUD interface for the crafting menu, handling recipe visibility, menu open/close states, and controller navigation.

Craftingmenu Pinbar

Manages the pinned recipe display and navigation UI for the crafting menu HUD, including page switching, focus handling, and prototype status indicators.

Craftslot

Renders a single slot in the crafting interface, handling recipe display, locking states, and user interaction for crafting or purchasing items.

Demotimer

Renders a demo-mode timer and purchase button in the HUD, updating dynamically based on play time.

Desync

Manages the visual desync HUD indicator, displaying connection state and network performance warnings to the player.

Eventannouncer

Manages the display queue of regular and clickable skin announcements in the HUD, handling timing, positioning, and shuffling of messages.

Giftitemtoast

Manages the visual and interactive gift tab UI element in the player HUD, handling its display state, animations, and controller-triggered gift opening behavior.

Hoverer

Renders and manages dynamic tooltip text near the mouse cursor, displaying contextual UI information such as item actions, entity names, and control hints.

Hudcompass

Manages the in-game compass HUD widget, including needle animation, rotation updates, and transition states for opening/closing the compass UI.

Hudindicatable

Marks an entity as eligible for HUD tracking by the HUD indicatable manager.

Hudindicatablemanager

Manages a collection of HUD-indicatable items on the client side for display purposes.

Hudindicatorwatcher

Manages on-screen HUD target indicators for nearby entities tracked via the hudindicatable system.

InspectaclesOver

Manages the Winona Inspectacles overlay UI, including idle animation, activation/deactivation transitions, and directional pinger tracking.

Mapcontrols

Renders interactive control buttons for map toggling, pausing, and camera rotation in the UI.

Mapwidget

Renders and manages the player's minimap and world-position mapping on the HUD, handling zoom, panning, and texture updates.

Megaflare

A deployable item prefab that detonates after ignition, creating visual and auditory effects, notifying nearby players, and spawning minimap indicators.

Moisturemeter

Manages the visual HUD widget displaying a player's current moisture level and change rate in Don't Starve Together.

Player Classified

Manages classified player state, network synchronization, and client-server event coordination for player entity components.

Player Common

Central player component implementing shared behaviors, HUD/camera controls, weather effects, seamless swaps, and YOTB skin unlocking.

Pointofinterest

Manages visual indicators (HUD and world-space) for points of interest tied to entities, particularly when they are unlocked in the scrapbook and visible to the player.

Quagmire Notificationwidget

Manages the display and animation of Quagmire cooking-related notifications (e.g., recipe discovered, cooked, failed, or appraisal results) in the HUD.

Resurrectbutton

Provides a UI button and input handling for triggering character resurrection via an effigy or grave.

Roseglassesover

Renders a visual overlay on the screen when the player has active rose glasses vision.

ScrapbookToast

Manages the visual toast notification for new scrapbook entries, displaying a clickable icon in the HUD when the scrapbook is updated.

Skilltreetoast

Manages the visual toast UI element for skill point notifications in the player HUD, animating appearance/disappearance and handling controller focus and interaction.

Statusdisplays

Manages the HUD status display widgets for player stats, pets, and resurrection functionality in Don't Starve Together.

Targetindicator

Renders a dynamic UI indicator widget above a target entity, updating position, scale, alpha, and avatar based on distance and character state.

UpgradeModulesDisplay

Renders and manages the visual display of upgrade modules and energy charge level for the WX-78 character's HUD.

Widgetutil

Provides utility functions for crafting menu interactions, recipe construction logic, and UI indicator placement.

Wx78Moisturemeter

Renders a visual moisture meter UI for WX-78, showing current moisture level, direction of change, and a warning marker for low moisture.

Yotbtoast

Manages the display and animation of the Year of the Boar (YOTB) gift toast UI element, including controller help text and visibility logic based on game state and player input.