Chest Random Good
Generates a randomized selection of high-value loot items for a chest, applying special initialization to certain items with finite uses or fuel.
Generates a randomized selection of high-value loot items for a chest, applying special initialization to certain items with finite uses or fuel.
Applies conditional overrides to global variables during game initialization based on world generation settings.
Initializes the game environment, configures platform-specific settings, loads core systems and dependencies, and triggers the global initialization sequence.
Manages the global world instance and initial setup for the game environment, including map rendering, tile physics, components, and prefabs.
Provides a utility function to ensure required world-level entities (e.g., pocket dimension containers) are initialized during world save load.