Actions
This component defines the complete action system for Don't Starve Together, including action type registration, range validation helpers, distance adjustments for terrain and physics, and comprehensive player interaction handlers covering combat, crafting, exploration, boat mechanics, and special gameplay mechanics.
Componentactions
This component defines the core action system for Don't Starve Together, implementing component-based action handlers that determine valid player interactions with entities and world positions across INVENTORY, POINT, and EQUIPPED contexts, while providing modding support through action registration, collection, and validation methods.