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8 docs tagged with "loading"

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Dlcsupport

Manages DLC registration, activation, and loading of DLC-specific prefabs and setup functions at runtime.

Event Deps

Provides prefab definitions and asset lists required for loading special and festival event content.

Frontend

Defines and manages asset and prefab dependencies for the game's frontend UI, ensuring required media resources are preloaded.

Gamelogic

Central game logic controller that manages world initialization, loading, activation/deactivation, and high-level lifecycle events for Don't Starve Together.

Hud

Manages asset and prefab loading for the in-game HUD system, ensuring all visual and UI resources are available.

Loadingwidget

Manages the visual loading screen UI, including animated background images and a dynamic ellipsis text effect during loading states.

Loadingwidget

Manages the loading screen UI, including background images, tip display, and loading animation effects during game transitions.

Mainfunctions

Central game logic component managing initialization, shutdown, loading, unloading, spawning, persistence, and state transitions for prefabs and player sessions in Don't Starve Together.