Createstringspo
Generates localization .pot files from the game STRINGS table for translation workflows.
Generates localization .pot files from the game STRINGS table for translation workflows.
Utility script for generating gettext POT files from the global STRINGS table.
Manages string formatting logic for constructing prefixed or suffixed names of items and entities based on language rules and modded content.
Sorts and reformats character localization string tables into a consistent, alphabetically ordered Lua structure.
Central registry for game font configurations, mapping logical font names to physical font files and fallback sets.
Scans game prefabs and character speech files to identify missing localization strings and outputs a report file.
Manages loading and caching of encrypted asset and string files (klumps) for the Quagmire event.
Initializes and configures the game's localization system by selecting the appropriate language locale and loading translation files.
Manages loading tip selection, weighting, persistence, and localization based on player progression and input configuration.
Provides locale and language management functionality for localization, including language selection, string file loading, and text scaling.
A static data file containing localized string mappings for character clothing, accessories, and book skin identifiers in Don't Starve Together.
A self-contained speech database for the Walter character that maps interaction events to localized string values, used elsewhere in the codebase.
A static data file providing speech string constants for the character Wanda in Don't Starve Together.
A data-only module containing Wendy-specific speech strings for items, structures, and entities across Don't Starve Together.
Provides static speech string data for Wilson character events and states in Don't Starve Together.
Initializes and manages Wolfgang-specific dialogue strings for player character speech events.
Provides localization and speech-related functionality specific to the Wormwood character.
Contains static speech string data for the Wurt character, used for localizing and organizing her dialogue.
Provides static speech data and localization strings for the Wx78 character across various DST content and entities.
Centralized string table management for game assets, including names, descriptions, and localized content used across the world, UI, and prefabs.
Provides localized language names, titles, and body text for the language selection UI in Don't Starve Together.
Provides utilities for retrieving, formatting, and processing localized string content, including character-specific speech generation and string helpers.
Loads and manages translated strings from .po files, supporting both legacy and new format entries for multi-language localization.