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3 docs tagged with "looting"

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Carpentry Station

A multiplayer-compatible structure that enables crafting of carpentry recipes and supports blade-based upgrades; handles states including construction, usage, burning, and destruction.

Mosquito

Acts as a small, flying insect that feeds on characters, shares combat targets with nearby mosquitoes, and splats when overfed or haunted.

Treasurechest

Implements a modular chest prefab factory with variant-specific behavior for treasure storage, looting, upgrading, and special interactions.