Birds Mutant
Creates and configures mutant bird prefabs (runner and spitter variants) with combat, projectile, and behavioral components for DST's lunar moonstorm event.
Creates and configures mutant bird prefabs (runner and spitter variants) with combat, projectile, and behavioral components for DST's lunar moonstorm event.
A flying lunar-aligned entity that spawns near players to track and interact with a target entity, utilizing rifts when available for teleportation.
Creates a non-networked herd entity for Lunar Plants that manages group spawning, member aggregation, and automatic removal when the herd becomes empty.
Defines the Lunar Forge structure prefab, including prototyper, workable, and hauntable behaviors.
Prefab definition for the Lunarthrall Plant Gestalt entity, a mobile lunar-aligned creature that spawns in the Ruins and affects sanity.
Manages the spawning and wave-based infestation of Lunarthrall plants by spawning Gestalt entities and infesting target plants during lunar rift events.
A lunar-aligned tree monster that spores periodically, deals combat damage, and emits a dynamic sanity aura based on enemy proximity.
Controls the state machine and AI behavior of the Alter Guardian boss during its first phase, handling movement, attacks (rolling, tantrum AOE), shield mechanics, and lunar-based regeneration upon min_health.
A juvenile waterplant entity that grows barnacles over time and transforms into a fully grown waterplant under specific conditions.
A pet-like creature introduced in the "Turn of Tides" update that serves as a temporary combat companion and transforms into dragon fruit upon death or interference.