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12 docs tagged with "menu"

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Birdinteractscreen

Displays a UI dialog for interacting with birds (e.g., in the Traderscreen), providing a customizable menu of actions via a curved window interface.

Caveselectscreen

A UI screen that allows players to select whether caves are enabled for a new server, and transitions to the server creation screen with the chosen setting.

Crafting Sorting

Organizes and filters crafting recipes for the HUD based on availability and user preferences.

Craftingmenu Hud

Manages the HUD interface for the crafting menu, handling recipe visibility, menu open/close states, and controller navigation.

Craftingmenu Widget

Manages the crafting menu UI interface including filtering, sorting, searching, and displaying craftable recipes.

Customizationtab

Manages the UI for selecting and editing world generation presets across multiple map levels in the sandbox menu.

Debugmenu

Provides a text-based interactive menu system for debugging UI, allowing dynamic configuration via numeric toggles, checkboxes, submenus, and actions.

Festivaleventscreen

Manages the user interface for the festival event menu, including quick match, host, and browse server options, with support for Quagmire and Lava Arena events.

Mainscreen Ps4

Renders the PlayStation 4–specific main menu UI, managing screen transitions, sound, storage checks, and display-safe-area configuration.

Menu

Manages a dynamic collection of interactive menu items with keyboard and controller focus navigation, layout, and styling support.

Startlocations

Manages world start location configurations for the sandbox menu, supporting both built-in and mod-defined start locations.

Templates

Provides reusable UI widget constructors for building menus, dialogs, lists, and HUD elements in the frontend.