Merm Fx
Creates visual effects for merm lunar thorns that deal damage to nearby enemies within an expanding radius, with owner-aware targeting logic.
Creates visual effects for merm lunar thorns that deal damage to nearby enemies within an expanding radius, with owner-aware targeting logic.
Applies periodic health regeneration to a target entity for a fixed duration, used by merm characters and related gameplay elements.
Creates and configures Merm structures that dispense items to Merm units after consuming stored resources.
Tracks calorie consumption to determine if a merm should transform into a stronger variant.
Manages the lifecycle of Merm Kings, including throne selection, candidate transformation, and world-wide king state tracking in Don't Starve Together.
Represents the Merm King’s throne structure in DST, supporting construction phases, occupation by the Merm King, burning, and destruction with appropriate game events and loot behavior.
A structure that spawns and manages Merm guards when a Merm King is present, supporting dynamic spawning behavior and interaction with world settings and offering pots.
Defines the state machine and animation-driven behavior for the Merm King character, including idle, eating, trade, guard summoning, and item-swap states.