Eyeofterror Mini Projectile
Acts as a flying mini-eye projectile that lands and transforms into a grounded egg-like entity, which later hatches into an active mini-eye mob. It functions as a boss-spawned projectile with soldier-command integration.
Acts as a flying mini-eye projectile that lands and transforms into a grounded egg-like entity, which later hatches into an active mini-eye mob. It functions as a boss-spawned projectile with soldier-command integration.
Creates a non-networked herd entity that manages a group of grassgekko entities using the herd system.
Manages the AI behavior of a kitcoon, handling owner following, combat avoidance, playful interactions with other kitcoons and toys, and minigame observation.
A hostile minion entity used in the Lava Arena event, registered with the LavaArenaMobTracker for lifecycle monitoring.
Prefab factory for the Lava Arena rhinodrill mob, managing visual state, buff levels, and camera focus tracking via networked properties and world components.
Creates visual trail entities for lava arena mobs, with support for variation models and automatic mob tracking.
A monster prefab for the Lava Arena event that tracks itself with the world’s mob tracker upon spawn.
A wearable bait item that attracts moles in DST's Lavae-related content.
Manages the controlled spawning of Mushgnome entities in response to player proximity within a defined zone, using the ChildSpawner component.
A flying spider cocoon that slowly spawns water spiders to hunt for ocean fish; it can be ignited or frozen, and drops silk, twigs, or ash upon destruction.
Creates a configurable elite pig fighter NPC with combat, following, and timed despawn behavior.
A prefabricated entity that defines the Slurtle and Snurtle creatures, including their combat, locomotion, eating, explosive, and spawner behaviors.
Manages squid spawning based on player locations, moon phase, time of day, and nearby ocean trawlers during nights and dusk.