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10 docs tagged with "modding"

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Customize

Defines the schema and API for world generation and server settings configuration options.

Modcompatability

Provides a utility function to upgrade legacy mod level data from version 1 to version 2 format for compatibility with newer DST engine expectations.

Modconfigurationscreen

Manages the UI for configuring mod settings, displaying, editing, and persisting mod configuration options.

Modfilterbar

Manages a filter bar UI for the Mod tab, allowing users to filter mods by type (workshop/local/all), status (enabled/disabled), and search term.

Modindex

Manages mod loading, state, dependencies, configuration, and compatibility for Don't Starve Together.

Modsscreen

Manages the mod configuration screen, handling UI layout, mod tab interaction, input controls, and apply/cancel actions for mod management in DST.

Modutil

Provides utility functions and API hooks for mod configuration, world generation, and runtime initialization in Don't Starve Together.

Networkclientrpc

Defines the complete network RPC system for Don't Starve Together, including server-bound, client-bound, and shard-to-shard RPC handlers with queue management and mod extension APIs.

Startlocations

Manages world start location configurations for the sandbox menu, supporting both built-in and mod-defined start locations.

Worldgen Main

Entry point for world generation, responsible for initializing the world generation pipeline, handling mod data, and producing saveable world data structures.