Bullkelp Beached
A grounded bull kelp prefab that transforms into a wet kelp plant and a bullkelp root upon pickup, preserving moisture state.
A grounded bull kelp prefab that transforms into a wet kelp plant and a bullkelp root upon pickup, preserving moisture state.
Manages the drying behavior and wetness state of desiccant items, interacting with the InventoryItemMoisture and MoistureAbsorberSource components to regulate item drying when attached to entities.
Tracks and calculates the time a soil entity spends in wet and dry states for farming-related moisture logic.
Manages item properties and behavior related to inventory interaction, moisture, physics, and owner relationships.
Manages moisture level and wet state for inventory items, synchronizing them with environmental conditions, owner state, or external control.
Provides a source of drying capability for entities equipped with moisture absorption items.
Manages active moisture-absorbing items equipped or held by an entity and computes their combined drying effect.
Grants temporary immunity to moisture accumulation by forcing an entity's moisture level to remain dry via external sources.
Manages the visual HUD widget displaying a player's current moisture level and change rate in Don't Starve Together.
Prevents an entity's inventory item from accumulating moisture and adds the `waterproofer` tag.
Manages WX-78's robot-specific behaviors including energy management, moisture tracking, temperature modulation via upgrade modules, and lightning interactions.