Clock
Manages game time, day/night cycles, and moon phase progression for the world.
Manages game time, day/night cycles, and moon phase progression for the world.
Enables moon altars to detect and link with nearby altars of compatible types to form a valid triangle for cosmic events.
Manages acceptance and processing of offerings for moon-based trading interactions, typically used by entities like Moon Moths or Moon Altars.
Manages squid spawning based on player locations, moon phase, time of day, and nearby ocean trawlers during nights and dusk.
Manages werebeast transformation logic, including moon phase triggers, manual transformation, and automatic reversion timers.