Equippable
Manages item equipping behavior, including slot assignment, unequip prevention, movement speed modifiers, dapperness, moisture, and equip/unequip callbacks for entities in DST.
Manages item equipping behavior, including slot assignment, unequip prevention, movement speed modifiers, dapperness, moisture, and equip/unequip callbacks for entities in DST.
Manages an entity's relationship to a leader, including loyalty mechanics, teleportation on separation, and handling player reconnection or respawning.
Manages the receiver side of gift items, tracking gift count and coordinating with gift machines.
Manages moisture level and wet state for inventory items, synchronizing them with environmental conditions, owner state, or external control.
Enables moon altars to detect and link with nearby altars of compatible types to form a valid triangle for cosmic events.
Manages visibility and rendering state of nutrient-related visual effects based on the player's nutrient vision toggle.
Manages the pool of available playing card IDs and handles the creation and lifecycle of playing card prefabs and decks.
Manages the salt-licking behavior for entities, including detecting nearby saltlicks, applying timed salted states, and consuming uses from the saltlick.
Helper component for managing and querying the Sharkboi arena’s spatial boundaries in the game world.
Manages camera focus behavior for a player entity when spectating from a corpse, smoothly adjusting the camera range toward the nearest living player.
Periodically notifies nearby players when they enter a zone affected by uneven ground, triggering related gameplay effects.