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9 docs tagged with "placeholder"

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Brush

A placeholder component with no implemented functionality, likely reserved for future use or placeholder objects.

Kitcoon

A placeholder component with no functional behavior; provides a minimal implementation for debugging or future expansion.

Reloaditem

A placeholder component with no functionality; does not implement any logic, properties, or event handling.

Researchpointconverter

A placeholder component that provides stub methods for activation and toggle states; it is intended to be replaced by prototyper.lua.

Shaver

Placeholder component with no implemented logic; exists solely to register custom actions via componentactions.lua.

Smotherer

A placeholder component with no functional logic, intended for potential future use in game systems.

Vasedecoration

A placeholder component with no functional implementation.

Wormhole Grass

Defines a static map layout containing no procedural content—used purely as a visual placeholder for wormhole-related areas in the game world.