Colourcube
Manages post-processing colour cube transitions and visual distortion effects based on time of day, season, sanity state, and environmental conditions.
Manages post-processing colour cube transitions and visual distortion effects based on time of day, season, sanity state, and environmental conditions.
Manages the moon pulse post-processing effect and associated visual/audio feedback in the Grotto biome, including wave propagation simulation, screen flashes, and wisp spawning.