Harvestable
Manages plant-like entities that grow over time and can be harvested to yield items, handling growth progress, pausing, and item dropping.
Manages plant-like entities that grow over time and can be harvested to yield items, handling growth progress, pausing, and item dropping.
Manages incremental resource production on an entity, with configurable delay, capacity limits, and custom callbacks for production logic and state queries.
Manages the state machine for the Spider Queen entity, controlling its behaviors such as idle, attack, hit, birth, and nest production.